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+15% damage is the biggest class-related damage bonus in the game. Outriders Executioner: Activating movement skills increases weapon damage by 50% for 8 seconds. Each piece of equipment that players find will have three attributes out of the 12 currently available in-game. Just keep your skill tree in mind and you should be good to go. Stacks up to 6 times. This fills your weapon with Anomaly infused bullets that will let you deal more damage. Arms Trick: Increase Close Range Weapon Damage by 15%. Start the path by acquiring nodes that will increase the damage you inflict against enemies (Inferno Weapon, Mark of the Anomaly, Trial of the Ashes).Then, invest in nodes that will improve your Immobilize skills (Marble Orchard, Hot SItuation, Burning Situation). In Outriders, you get to play as ... Each enemy killed in close range heals you and grants a portion of Shield: ... You’ll passively gain back a little health as long as you aren’t taking damage. The Vanquisher subclass of the Devastator class in Outriders focuses on close-range combat involving melee attacks, shotguns and assault weapons.. Major Nodes of the development tree of the Vanquisher subclass: Shotgun Master: increases shotgun damage by 20%, shotgun drop chance is increased by 20%;; Champion: using Protection skills increases weapon damage by 45% for 10 seconds; Brawl: Boosts melee skill damage ... Incoming damage is reduced by 5% for each enemy in Close Range. Martial Arts 3 Melee skill cooldown by 50%. Technomancers also possess some defensive skills to counter incoming enemies at close range, such as turrets, proximity mines and Freeze effects. Sniper Weapons include Marksman Rifles, Automatic Rifles, and Bolt Action Rifles. Altered Charge: Get +70% Weapon damage for 10 seconds at the end of Kinetic Skills. The gun above is kitted out with the Minefield mod, which deals some AoE damage around you: it works pretty well for the Trickster, who is often swarmed with enemies anyway. You can go for any weapon you like. Vanquisher. Always equip weapons based on the Firepower statistic, and not the Weapon Damage … Bounty Hunter: Increase your Weapon Damage against Elites by 15%. The Devastator is a sturdy, indomitable force in Outriders, relying on close range combat. Strings of Gauss Mod: Shots will hit up to 5 enemies in a 5-meter radius of your initial target and cause electric damage to each of them. 5% Health. 15% Weapon Damage (Close Range) Bulletstorm. click to enlarge. The increase is displayed in the Weapon Damage Bonus statistic. The Devastator is Outriders' close-ranged tank, designed to be the front-line of any team and to defend more vulnerable classes.This brawler's skill trees (Vanquisher, Warden, and Seismic Shifter) offer a wide array of survivability, movement, and area-of-effect damage abilities that users can customize depending on how aggressively or defensively they want to play the class. Scion of the Void: Whenever a damage … The only instance where the Trickster takes a stance is that it is particularly suited for close-range combat; which is another reason why the Trickster is so powerful, since close quarters combat is very much the focus a lot of the time in Outriders. – high dps with right mods (section Mods) – great mix of survi and damage. Introvert 3 Close Range radius is increased. Players should match this with a good mod and weapon to cause incredible damage in a short span of time. How to Get Anomaly Shards in Outriders Along with Leather, Titanium, and Iron, Anomaly Shards are a crafting resource in Outriders. TYPE: IGNITE #2 Feed the Flames: Select and pull an enemy towards you dealing damage draining health and inflicting Ash. Ace of Trumps. [HM] Every Close Range kill Heals you for 20% of your Maximum Health and grants you 12% Shield. This Outriders legendary weapon is all about damage. This can spell all the difference in gunfights where DPS matters a ton. Outriders Executioner: Activating movement skills increases weapon damage by 50% for 8 seconds. ; Warden. Additional boosts are 32.5% on Armor Piercing and 3.5% on Skill Life Leech. Blighted Rounds. Rejuvenation – Recieve 14,518 Firepower, 7,005 Anomaly Power and 40,957 Armor bonus for 8 seconds whenever your … ; Mighty Tank: +10% Armor Anomaly Power + Firepower. Spare Mag – Blighted Rounds is effective for one additional magazine before triggering the cooldown. 5% Damage Mitigation while Shield is active. The Technomancer class skills: #1 Heatwave: Summon a fiery wave that deals damage and inflicts burn onto all enemies in its path. The most melee-focused class in Outriders is like a dimensional assassin. Ultimate Bleeding Bullets is a weapon … Every Outriders Trickster build should have a shotgun in a primary slot at all times. They are found on Rare or higher Weapons and Armor and are used in Crafting, which lets you customize your gear. Cold Calculation: For each enemy in close range, your weapon damage is increased by 8 percent. Its armor pierce bonus is 13%, close-range damage bonus is 7%, and healing received bonus is 8.16%. Increases the skill's range by 60%. The skill can be activated 1 more time before triggering the cooldown. Increases the skill's duration by 20%. Receive 1 additional explosion. When the skill is active, extend its duration by 1.5 seconds for each enemy killed. Increases the skill's base damage by 65. 10 must-have armor mods in Outriders . In this Outriders Crafting guide, we will tell you how to unlock Crafting and all the things you can make with the crafting system. Oddity Summation: Increases your magazine size by 50%. Hey guys, loving the Demo so far. Personal Space is an Armor Mod in Outriders. The Ash Breaker build is all about increasing your weapon damage and utilizing your Immobilize skills to their fullest. Razog's Gaze (Rifle) Razog's Gaze is another legendary rifle that you should check out if you want to … For the most part, if you’ve played any shooter games before, you’ll have a basic understanding of what guns do what — shotguns do low-accuracy damage up close, sniper rifles are good for headshots from … Devestator and Trickster class bonuses are for survival at close range.) Close Range Damage. The Vanquisher improves the overall weapon damage and the skill tree includes perks in close-range weapon damage and critical hits – working towards … Your extremely close-range weapon should undoubtedly be a shotgun. Death Probability: Increase your Weapon Damage by 8%. Unofficial Subreddit for Outriders. But this section is flexible. Few guns in Outriders sport a design as striking as the Blightbearer, being wrapped in the cut up remains of gas masks. Bounty Hunter: Increase your weapon damage against elites by 15 percent. This adds up to a total 141% bonus damage with weapons , in perfect conditions. Unforeseen End: When attacking enemies from behind, all of your Weapon Damage is elevated by 20%. Here’s a list of some of the best gear mods for damage and survivability in Outriders. Grants you a 25% bonus to close-range weapon damage. Bend the laws of space & time to appear out of nowhere, assassinate your enemies, and return to safety in the blink of an eye. Cut Loose: Temporal Blade: Reduces the skill's cooldown by 20 percent. To unlock a … If you also damage that enemy, the effect will be doubled. What does Close Range Weapon Damage mean in Outriders Let me start by saying that I have been playing Outriders non-stop since it’s official launch. Cold Calculation: For each enemy in Close Range, your Weapon Damage is increased by 8%. The range can be extended. The best Outriders Technomancer builds. The first Skill Tree you upgrade under the Assassin skill tree is Arms Trick, which increases close-range weapon damage by 15%. The game has two types - Automatic Shotguns and Pump Action Shotguns. Whenever a Devastator gets a kill at close range, ... which you can stack with some weapon mods to deal extra damage. Range is how close you have to be to deal damage. Class Skills: Receive an additional 5% maximum Health. This mod set takes advantage of the Solo Technomancer's Toxic build, and builds up additional damage to multiple enemies, increases Assault Weapon Damage, and uses Emergency Stance as a defense line. Enemies close to the target will also receive Toxic and 50% damage. During combat, your weapon drains up to 50% of your Max Health, in exchange for 75% Weapon Damage bonus. – high Resistances while killing groups of mobs. You can choose any, but the automatic ones are still better suited, since they have more ammunition. Weapon Mods. Damage: Bend the laws of space and time to appear out of nowhere, assassinate your enemies, and return to safety in the blink of an eye. Class Tree But after a while it became clear that this could happen with any type of weapon. Close Range and Long Range Weapon Damage are both distance-based modifiers to damage. Both bonuses can benefit all weapons. However it should be noted that all weapons have fall off, so weapons intended for close range, will have most of the Long Range Weapon Damage bonus diminished by this drop in damage. Grants players a 25% bonus to close-range weapon damage. The clip has a size of 50 and the rpm is 857. Trickster: Close range, hit & run, spacetime. Mods Tremor [Seismic]: Create a series of explosions around you, each dealing damage and draining Health from enemies within a medium radius around you. ... Close Range Damage, and Long Range Damage perks. The Trickster is the close-range combat expert in Outriders. 1 Summary 2 Skills 3 Class Trees 4 Update History 5 Legendary Class Armor Sets 6 See also Trickster is a close range class that's fast and can easily hit & run targets. Weapon Mods are passive skills that can improve your weapons and alter how skills work. Outriders - BEST Technomancer Build For End Game CT15 INSANE Damage Guide! The best gear mods in Outriders. We've put together a complete Outriders Trickster guide with the best weapons, mods, and skills. PROS: – very high health regen. Damage Mods. You just need to keep some distance from your opponent. Crit Damage: The total Weapon Damage increase of your critical hits and headshots. Basics: Close range, hit and run, spacetime. I Personally use heavy damage builds and synergies for my weapons. Bloodlust Vein Ripper (T2) Armor: Critical shots inflict Bleed on enemies. There are three tiers of Weapon Mods: Tier 1, Tier 2, and Tier 3. Phantom Dash During combat your default roll is replaced with a Phantom Dash enabling you to quickly pass through enemies. Close Range Damage: The bonus Weapon Damage dealt to enemies within 10 meters of you. Life of the Party 3 Incoming damage is decreased by 5% for each enemy in close range. Equilibrium Increases weapon damage at close range (closer than 10 meters by default). 116k. Overlord of the Battleground: +10% Health for every enemy killed at close range. Death Probability: Increases your weapon damage … This damage bonus only applies at long range. … Shotgun Master: Increases Shotgun Weapon Damage by 15% and Shotgun Weapon drop chance by 12%. Killing enemies in close-range (10m) heals you and restores shield. 1 Summary 2 Skills 3 Class Trees 4 Update History 5 Legendary Class Armor Sets 6 See also Trickster is a close range class that's fast and can easily hit & run targets. High Velocity Bullets: Sniper weapon damage is increased by [X]%. Next up is the Amber Vault. Close Range Damage (10%). Battlefield Ruler: Earn an additional 10% for each enemy that dies at close range. In terms of constantly active bonuses, we get a ton of weapon bonuses like 52% Weapon Damage for snipers, 24% weapon damage, 45% Long Range Weapon Damage and a general increase of 20% to all damage. The main weapon of the build is the legendary shotgun, which appears in numerous builds and is one of the most popular weapons in the endgame of Outriders. This gun's damage will increase by 30% with every killing shot because of its Killing Spree mod. The most devastating defeat is the one which comes when you have stood on the edge of victory. Active Shield grants 5% damage mitigation. Bulletstorm: Decrease reload time by 20 percent. Trickster is one of the classes in Outriders. Damage from Elites reduced by 20%. Oddity Summation: Increases your magazine size by 50 percent. Weapon and armor mods in Outriders are what tend to make the biggest difference for each build. Death Probability: Increase your Weapon Damage by 8%. The effect stacks 8 times. If you prefer using double guns in this game, this is the weapon you should wield. Side Quests. Helmet Chest Piece Leg Piece Gloves Boots Note: You do not need full legendary sets for this, just look out for Firepower, Long Range Damage and Close Range Damage stat increases as well as the mods included on the armour pieces above. Warden’s specialty benefits. Outrider Executioner: Activating Movement skills increases your Weapon Damage by 35% for 8 seconds. Arms Trick: Increase your close-range weapon damage by 15%. Trickster Armor Mods And Weapons Phantom Dash During combat your default roll is replaced with Phantom Dash which enables you to quickly pass through enemies. Watch on YouTube. Grants you a 15% bonus to close range weapon damage. Blightbearer - Outriders. Arms Trick: Increases your close range weapon damage by 15 percent. Personal Space is a Tier 2 Armor Mod. The following are the best skills for the Destroyer Build for Technomancer Class in Outriders. + 14. Boards. There are four classes available in Outriders, including the close-ranged Devastator and fiery Pyromancer. Regardless of the variant, shotguns are the best close-range tool for fodder, and after attaining later mods and attributes, elites and bosses too. Outriders has enjoyed quite a lot of success, despite its ups and downs, and the Pyromancer has proven to be a versatile option for builds. Technomancers also possess some defensive skills to counter incoming enemies at close range, such as turrets, proximity mines and Freeze effects. The Technomancer is perhaps the most unusual class in all of Outriders. You can expect greater fire rate at the expense of slightly weaker damage and range. Deadly Shadow: Increase your critical damage by 20%. Overlord of the Battleground: +10% Health for every enemy killed at close range. Stare into the Barrel Mod: Boosts your Firepower for each enemy you kill in Close Range. Your extremely close-range weapon should undoubtedly be a shotgun. Sidearms Specialist Mod: Increases Sidearm Weapons damage by 10%. Sidearms Specialist: Increases damage dealt with sidearm weapons by [X]%. 10 must-have armor mods in Outriders . The only instance where the Trickster takes a stance is that it is particularly suited for close-range combat; which is another reason why the Trickster is so powerful, since close quarters combat is very much the focus a lot of the time in Outriders. ; Warden. I've been spending some time in co-op and solo in Outriders and have some thoughts on which classes are fun for both styles of play. Gadgets. Assault Master: Increase assault rifle damage by 3.5% per Concentration node. A shotgun hits hard, but it has a slow RPM. Vim and Vigor: Increase Weapon Damage by 10% for each unlocked Anomaly in Veins class node. From close-range to long-range, here are the best Legendary weapons in Outriders. Life of the Party: Incoming damage is reduced by 5 percent for each enemy in Close Range. Buckshot Shells: Shotgun weapon damage is increased by [X]%. Perpetual Motion: Reduce Kinetic skills cooldown by 15%. The Technomancer operates at long range and gets a bonus to Long Range Weapon Damage, you'll find yourself sniping away at enemies from the back of the team. Damage is at 13 with the reload speed of 1.3 seconds – not too long and the crit multiplier is at 150%. The Vanquisher improves the overall weapon damage and the skill tree includes perks in close-range weapon damage and critical hits ... Related: All of the best legendary weapons in Outriders . For the other primary, submachine guns and assault rifles are the best picks depending on player preference. Includes weapon base damage and all bonuses. TYPE: IMMOBILIZE #3 Thermal Bomb: Select an enemy to Burn Interrupt and deal damage.If killed while still afflicted by the skill, the enemy … Secondary stats should be Long Range Damage and Close Range Damage, the later can be changed for Cooldown Reduction if you are going for Cold Snap build that plans to utilize Icicle Storm for massive AOE. Technomancers also possess some defensive skills to counter incoming enemies at close range, such as turrets, proximity mines and Freeze effects. There are 4 different outriders classes and each has there own unique abilities, Close Range Damage is a bonus Attribute. Its focus on long range weapons, specifically sniper rifles and assault rifles, allows you to stay out of harm’s way, which means dying far less often than other Outriders classes without sacrificing damage potential, even at close range. If the damage is lethal, the enemy will be impaled, creating a zone that grants a powerful bonus to Armor and Health regeneration to all allies in range for 9 seconds. – high armor constant 50-75 physical damage reduction without Golem skill. Brawl: Boosts melee skill damage ... Incoming damage is reduced by 5% for each enemy in Close Range. Class traits include an additional 5% maximum health, an active shield that mitigates damage by 5% while every close-range kill heals 20% of … Unforeseen End: When attacking enemies from behind, all your weapon damage is increased by 20 percent. Arms Trick: Increase your Close Range Weapon Damage by 15%. – great mix of survi and damage – can reach 150-250% extra weapon damage easily below level 20 CONS: – slow start till Anomaly in the Veins third skill – only 1 free skill slot to mtach your style – constantly in the face of enemies due to close range bonuses – not the highest armor for a warden Confrontation: +10% physical damage reduction for 5 Seconds for enemies who attack you.The effect is doubled if you damage that enemy. Outriders All Class Stats & Abilities – There are 4 main classes in Outriders and each class has its own unique stats and abilities tree to upgrade using the in game skill points system. ... from close-range … Amber Vault. The Technomancer operates at long range and gets a bonus to Long Range Weapon Damage, you'll find yourself sniping away at enemies from the back of the team. Double guns are a unique kind of firearm in Outriders that mixes the characteristics of assault weapons and SMGs. Close Range and Long Range Weapon Damage are both distance-based … Embalmer's Rage For 5 seconds after a … They can inflict Slow on their enemies and get health and shields from killing enemies in closer ranges. The Technomancer operates at long range and gets a bonus to Long Range Weapon Damage, you'll find yourself sniping away at enemies from the back of the team. Support. At least, that’s what the game says. When your DAMAGE skills ends, increase your Weapon Damage by 50% for 8 seconds. Skills in Outriders. This damage buff will last for a total of 30 seconds. ; Buckshot Shells: Shotgun Weapon Damage is increased by 10%. Altered Executioner: Each enemy in close range boosts anomaly power by 10%. Brawler: Increase your Close Range Weapon Damage by 15%. Perk question: Close Range Weapon Damage. Diffuse: Sprinting increases your Armor by [X] and Resistance by [Y]%. When Outriders came out, people thought that melee damage could only be accomplished with melee weapons like rifles and machine guns. Grants you a 25% bonus to close-range weapon damage. ; Mighty Tank: +10% Armor Anomaly Power + Firepower. Unforeseen End: When attacking enemies from behind, all your Weapon Damage is increased by 20%. Arms Trick: Increase your close-range weapon damage by 15%. RELATED: 7 Beginner Outriders Tips. Life of the Party, which reduces all incoming damage by 5% per enemy in Close Range, up to a maximum of 8, for a total 40% damage reduction. This leaves our Weapon, which will still be Crit Damage, Skill Leech and Status Power. Additional boosts are 32.5% on Armor Piercing and 3.5% on Skill Life Leech. In a rather odd turn, this weapon has no scope and comes with a 12% Close Range Damage bonus boost, despite being a 'sniper rifle'. Disruptive Firepower: Activation of deception skills increases your weapon damage by 50% for 8 seconds. I was wondering if the Devastator perks „Close Ranged Weapon Damage“ increase all weapon damage when in close range OR if it increase damage of shotguns. The first step in being a successful technomancer in Outriders is to choose it. Outriders. -20% Reload Time. If you're the type of player who wants to harass their enemies from afar, then this is the type of weapon for you, score those headshots from afar or even mid-range. ... Close Range Damage, increasing damage … It has a clip size of 60 bullets, 309 744 Weapon Firepower, and Bonus stats that include Armor Pierce of 32.5%, Skills Life Leech of 3% and Close Range Damage of 13% Body Snatcher : One of the best Outriders legendary shotgun weapons that are ideal for close-range, high-damage Devastator builds. Grants you a [X]% bonus to Close Range Weapon Damage. Grants you a 15% bonus to Close Range weapon damage. Long Range. Ten meters, to be exact. Using this skill fills the currently equipped weapon with decay-infused bullets that inflict Toxic. Head of the Ward 3 Reviving a teammate restores their HP. Trickster is one of the classes in Outriders. Crafting is a large component of how players can make it through the world of Outriders, depending on the type of craft different substances are needed such as shards.Shards in particular are used to upgrade the attributes of a weapon or armor piece. Damage: Bend the laws of space and time to appear out of nowhere, assassinate your enemies, and return to safety in the blink of an eye. Weaknesses: Large crowds, Close range combat, Mobility Class Traits: Increase Long Range Weapon Damage … Basics: Close range, hit and run, spacetime. That's why I have an SMG paired with a Sniper rifle for my Technomancer but plan to use a Shotgun paired with an Assault Rifle for my eventual Trickster. Few guns in Outriders sport a design as striking as the Blightbearer, being wrapped in the cut up remains of gas masks. While Outriders classes are flexible (and if you’re playing solo, you won’t have the opportunity to be a purist), the fundamentals of the class you choose should be compatible with the game you want to play.. By choosing a technomancer, you’re getting: +15% damage at long range (which means 18 meters and … Death Probability: Increase your Weapon Damage by 8%. Our best Outriders Trickster build guide will walk you through two top-tier Trickster builds: one for solo play and one for dedicated endgame & co-op play. Killing Spree increases weapon damage by 25% for 20 … Crit Chance: The chance to inflict a random critical hit with weapons. – 2 free class points. – can reach 150-250% extra weapon damage easily below level 20. (The only other class with a damage bonus is the pyromancer’s +10% ability power. Into the Fray: Increase your damage mitigation by 15% for 10 seconds after your KINETIC skills end. The four different classes are Trickster, Pyromancer, Devastator, and Technomancer.. Legendary weapons have unique mods that make them far more powerful than their standard counterpoints. They have additional benefits that'll give you an edge in battle such as increased critical and close range damage, Skill Leech, and sometimes even healing. Skill Leech is optional here, and you could just as easily swap it with Healing Received, to boost your class heal slightly or Close/Long Range Damage to boost your weapon damage… Increases Weapon Damage, especially at close range ... Outriders is a 1 to 3 player, drop-in-drop-out co-op shooter set in an original dark and desperate sci-fi universe. Long Range Damage. Confrontation: +10% physical damage reduction for 5 Seconds for enemies who attack you.The effect is doubled if you damage that enemy. Personal Space improves close-range damage is great for your assassin build. Best Outriders weapon for each class. Deadly Shadow: Increase your critical damage by 20%. For passives stack Health/Firepower in mix proportions (3 health pieces, 2 firepower), Close Range Damage, Cooldown Reduction and Healing Received. Their abilities range from pure damage to powerful survival and mobility tools. It’s a powerful legendary double gun that is great at mid-range. A brand-new co-op shooter from People Can Fly and Square Enix. The range is sitting at 15m. Important class abilities. Upon leveling up you may unlock a new skill.These are your special abilities that can have various effects: Skills can deal damage based on your character's Anomaly Power (a value you can check in Player Stats, accessed in the Hero menu's Inventory tab). From the max level cap and campaign length to the best weapon and armor mods, this Outriders guide should be your companion throughout the entire game. Outriders classes: Pros, cons, and early impressions. Bend the laws of space & time to appear out of nowhere, assassinate your enemies, and return to safety in the blink of an eye. Side quests are going to be your best friend in Outriders. You will receive them whenever you dismantle an item in … That’s all we are sharing today in OUTRIDERS Devastator Tank Build with High DPS, if you have anything to add, please feel free to leave a comment below, and we’ll see you soon. Accuracy is just over midway at 55%, stability is straight up there at 89% which is insane for a submachine gun. For the Class Points, "Outriders" players could use Arms Trick to boost close range weapon damage by 15% and Concentration to increase Anomaly Power by 6%. Captain Hunter 3 20% more damage to Elites. In a rather odd turn, this weapon has no scope and comes with a 12% Close Range Damage bonus boost, despite being a 'sniper rifle'. For every enemy at close range, weapon damage increases by 8%; The skills of the assassin build. Brawler: Increases your Close Range Weapon Damage by 15%. Every Weapon Mod in Outriders. Any two weapons of a similar level tend to balance out damage per second (DPS). Arms Trick: Increase your close-range weapon damage by 15%. Luckily, that’s exactly what you get, as Outriders does indeed feature four character classes for you to choose from: Devastator: The Tank class. We've put together a complete Outriders Trickster guide with the best weapons, mods, and skills. Strengths Deadly at range, One-on-one combat. This quick Outriders farm will turn a starting weapon into an endgame monster By Sherif Saed 15 April 2021 16:09 GMT Outriders players have discovered an … Rarog's Gaze fires explosive bullets and inflicts a burning effect on the enemies it hits. Specialises in close … Here are some of the best damage mods in Outriders: Bloodlust: Killing shots increase your Firepower by a flat number, stacks up to three times, and deteriorates every ten seconds. Mighty tank: Increases firepower and anomalous power by 10% of armor. Shotguns at pointblank range but SMGs at short and mid range. The second suitable trickster weapon is shotguns . Every close-range kill heals you by 20% of your maximum Health and grants you 12% Shield. It was already mentioned above but I will repeat it, your primary weapon of choice should be tactical AR variant. When attacking enemies from behind, all your Weapon Damage is increased by 20%. Finally, the Double Guns are also very fast weapons that are most effective at close range. Breadbuilder. I feel like this is a no-brainer, … Outriders Trickster Weapons ... Past those first dozen or so hours, auto shotguns are the most reliable close-range damage dealers. Excelling at close-range skirmishes and extreme damage spikes, there are plenty of great tools out there for creating an overpowered Trickster. 1 Overview 1.1 Acquiring Mods 1.2 Swapping Mods 2 Armor Mods 3 Weapon Mods 4 Sources 5 Devastator Mods 6 Pyromancer Mods 7 Technomancer Mods 8 Trickster Mods Mods are passive modifiers that enhance your abilities and sometimes how class skills work. No No! Armor Mods alter the overall stats of your defenses and add buffs, as well as effects to the Skills of your selected Class .

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